About
UK-based indie developer and Computer Science alumni, currently completing a Master's in Computer Science.
Game Developer since 2020.
Projects
BLOSSOM
This project is still in development. I'll be able to share more details about it very soon.
60 Seconds To Live
A game I created in 8 hours for a Halloween Game Jam. The theme was "60 Seconds To Live".
It can be downloaded and played on Itch.io.
Aquanaut
Aquanaut is a metroidvania/boomer shooter created in the Unity engine, created during my second year of my undergraduate degree. I developed this project as part of a group alongside 3 others. As part of this team, I designed and implemented the:
- Level Design
- Enemy and Boss Design
- Menu & Credits Visuals/UI
- Texturing
- Destructible Objects
During the development of Aquanaut I played a vital role as part of the backbone of a small development team, wherein I gained valuable insight into the dynamics of team software development.
Aquanaut's source code can be downloaded through GitHub.
It can also be viewed and played on Itch.io.